VRMの表情を複製『Copy VRMExpressions』
VRM形式のアバターの表情 (BlendShapeAvatar) を複製するUnityエディタ拡張です。BlendShapeの名前基準で複製します。複数所有しているVRM形式のアバターの表情設定が面倒な人におすすめです。 プラグインの更新は一時停止中です。 This is Unity plugin to copy BlendShapeAvatar in VRM. It is copy BlendShape based on the name. This is recommend for people having VRMs and tired for the blendshape settings. This plugin is temporarily stopping the updates.
使用方法
1. UnityにUniVRMをAssets/Import Packageからインポートします。 2. 正規化したVRMを読み込みます。 3. このプラグインをUnityでインポートします。 4. 上部のメニューのVRM/Copy BlendShapeAvatarからウィンドウを表示して実行します。
動作環境 / Required environment
Unity (https://unity3d.com/jp/get-unity/download) UniVRM (https://github.com/vrm-c/UniVRM/releases)
動作確認 / Operation verification
Copy VRMExpressions (VRM 1.0) ・Unity 2020.3.33f ・VRM-0.108.0_e16d Copy VRMBlendShapeAvatar (VRM 0.0) ・Unity 2020.3.33f ・UniVRM-0.108.0_e16d
UniVRM 0.115に関して
UniVRM 0.115で使用する際は、Unity Universal Render Pipeline (URP)をUniVRMが必要とします。 https://vrm.dev/api/build/
VRM作成向けUnityプラグインの更新を一時停止
VRM作成向けUnityプラグインの更新を一時停止することにしました。 https://fujisunflower.fanbox.cc/posts/7975809 2024年の間はUniVRM v0.115.0を対応バージョンとします。 https://fujisunflower.fanbox.cc/posts/7926691
更新履歴
[CopyVRMExpressions_2023_0219_0828] VRM1.0対応のテスト中です。 [CopyVRMBlendShapeAvatar2021_0620_2002] BlendShapeClipをメッシュ基準ではなくゲームオブジェクト基準で処理するよう修正しました。 Unity 2020.3.33fでの動作確認 UniVRM-0.108.0_e16dでの動作確認 [CopyVRMBlendShapeAvatar2021_0303_0330] 手動でマテリアルリストの選択を出来るように修正しました。 [CopyVRMBlendShapeAvatar2021_0302_2248] 手動で目的のメッシュを選択する機能を追加しました。 [CopyVRMBlendShapeAvatar2020_1201_2030] Copy VRMBlendShapeAvatarとAuto VRMColliderGroupが共存できるように修正。 [CopyVRMBlendShapeAvatar2020_1126_0649] UnkownのBlendShapeを複数使用した際の不具合の修正。 BlendShapeのValueが1つしか記録されない不具合の修正 [CopyVRMBlendShapeAvatar2020_1125_2154] 公開
How to Use
1. Install UniVRM to Unity. 2. Open your VRM in Unity. 3. Install the pluguin to Unity. 4. Open "VRM/Copy BlendShapeAvatar" in the menus.
For UniVRM 0.115
If you use this in UniVRM 0.115, you should install Unity Universal Render Pipeline (URP) for UniVRM. https://vrm.dev/api/build/
Temporarily stop updating the Unity plugin for VRM creation
I have decided to temporarily stop updating the Unity plugin for VRM creation. https://fujisunflower.fanbox.cc/posts/7975809 UniVRM v0.115.0 will be the supported version during 2024. https://fujisunflower.fanbox.cc/posts/7926691
Updates
[CopyVRMExpressions_2023_0219_0828] This is test for VRM 1.0. [CopyVRMBlendShapeAvatar2021_0620_2002] Fix to treat BlendShapeClip not Meshes but Game Objects. Check in Unity 2020.3.33f Check in Unity UniVRM-0.108.0_e16d [CopyVRMBlendShapeAvatar2021_0303_0330] Fix to select target material manually. [CopyVRMBlendShapeAvatar2021_0302_2248] Add to select target meshes manually. [CopyVRMBlendShapeAvatar2020_1201_2030] Fix to exist Copy VRMBlendShapeAvatar along with Auto VRMColliderGroup. [CopyVRMBlendShapeAvatar2020_1126_0649] Fix to use multiple "Unknown" BlendShape. Fix to record multiple BlendShape value. [CopyVRMBlendShapeAvatar2020_1125_2154] Release
License
MIT License Copyright 2020 Fuji Sunflower Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
UniVRM
MIT License Copyright (c) 2018 DWANGO Co., Ltd. for UniVRM Copyright (c) 2018 ousttrue for UniGLTF, UniHumanoid Copyright (c) 2018 Masataka SUMI for MToon Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.